ModSecurity/headers/modsecurity/rule_with_actions.h
Eduardo Arias 5d39890783 Updated Transformation::evaluate signature to allow for in-place updates, removing unnecessary heap allocated copies.
- Renamed Transformation::evaluate to Transformation::transform to avoid
  confusion with Action's overload methods.
- Updated Transformation::transform signature to receive the value by
  reference and perform the transformation inline, if possible.
  - Some transformations still need to use a temporary std::string to
    perform their work, and then copy the result back.
- Made Transformation::transform methods const and updated Transaction
  parameter to be const.
  - Transaction parameter could not be removed because it's used by just
    a single transformation, UrlDecodeUni.
- Removed std::string Action::evaluate(const std::string &exp,
  Transaction *transaction); which was only implemented by
  Transformation but was not used from the base class, but only after
  downcasting to Transformation, so it can just be declared there (and
  not pollute other actions with a default member implementation -that
  does nothing- which is never called).
2024-08-27 10:00:17 -03:00

190 lines
5.8 KiB
C++

/*
* ModSecurity, http://www.modsecurity.org/
* Copyright (c) 2015 - 2021 Trustwave Holdings, Inc. (http://www.trustwave.com/)
*
* You may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* If any of the files related to licensing are missing or if you have any
* other questions related to licensing please contact Trustwave Holdings, Inc.
* directly using the email address security@modsecurity.org.
*
*/
#ifdef __cplusplus
#include <stack>
#include <vector>
#include <string>
#include <list>
#include <memory>
#include <utility>
#endif
#ifndef HEADERS_MODSECURITY_RULE_WITH_ACTIONS_H_
#define HEADERS_MODSECURITY_RULE_WITH_ACTIONS_H_
#include "modsecurity/transaction.h"
#include "modsecurity/modsecurity.h"
#include "modsecurity/variable_value.h"
#include "modsecurity/rule.h"
#ifdef __cplusplus
namespace modsecurity {
class RuleWithActions : public Rule {
public:
RuleWithActions(
Actions *a,
Transformations *t,
std::unique_ptr<std::string> fileName,
int lineNumber);
~RuleWithActions();
RuleWithActions(const RuleWithActions& r)
: Rule(r),
m_rev(r.m_rev),
m_ver(r.m_ver),
m_accuracy(r.m_accuracy),
m_maturity(r.m_maturity),
m_ruleId(r.m_ruleId),
m_chainedRuleChild(r.m_chainedRuleChild),
m_chainedRuleParent(r.m_chainedRuleParent),
m_disruptiveAction(r.m_disruptiveAction),
m_logData(r.m_logData),
m_msg(r.m_msg),
m_severity(r.m_severity),
m_actionsRuntimePos(r.m_actionsRuntimePos),
m_actionsSetVar(r.m_actionsSetVar),
m_actionsTag(r.m_actionsTag),
m_transformations(r.m_transformations),
m_containsCaptureAction(r.m_containsCaptureAction),
m_containsMultiMatchAction(r.m_containsMultiMatchAction),
m_containsStaticBlockAction(r.m_containsStaticBlockAction),
m_isChained(r.m_isChained)
{ }
RuleWithActions &operator=(const RuleWithActions& r) {
Rule::operator = (r);
m_rev = r.m_rev;
m_ver = r.m_ver;
m_accuracy = r.m_accuracy;
m_maturity = r.m_maturity;
m_ruleId = r.m_ruleId;
m_chainedRuleChild = r.m_chainedRuleChild;
m_chainedRuleParent = r.m_chainedRuleParent;
m_disruptiveAction = r.m_disruptiveAction;
m_logData = r.m_logData;
m_msg = r.m_msg;
m_severity = r.m_severity;
m_actionsRuntimePos = r.m_actionsRuntimePos;
m_actionsSetVar = r.m_actionsSetVar;
m_actionsTag = r.m_actionsTag;
m_transformations = r.m_transformations;
m_containsCaptureAction = r.m_containsCaptureAction;
m_containsMultiMatchAction = r.m_containsMultiMatchAction;
m_containsStaticBlockAction = r.m_containsStaticBlockAction;
m_isChained = r.m_isChained;
return *this;
}
virtual bool evaluate(Transaction *transaction, std::shared_ptr<RuleMessage> ruleMessage) override;
virtual bool evaluate(Transaction *transaction) override;
void executeActionsIndependentOfChainedRuleResult(
Transaction *trasn,
bool *containsDisruptive,
std::shared_ptr<RuleMessage> ruleMessage);
void executeActionsAfterFullMatch(
Transaction *trasn,
bool containsDisruptive,
std::shared_ptr<RuleMessage> ruleMessage);
void executeAction(Transaction *trans,
bool containsBlock,
std::shared_ptr<RuleMessage> ruleMessage,
actions::Action *a,
bool context);
void executeTransformations(
const Transaction *trasn, const std::string &value, TransformationResults &ret);
void performLogging(Transaction *trans,
std::shared_ptr<RuleMessage> ruleMessage,
bool lastLog = true,
bool chainedParentNull = false);
std::vector<actions::Action *> getActionsByName(const std::string& name,
Transaction *t);
bool containsTag(const std::string& name, Transaction *t);
bool containsMsg(const std::string& name, Transaction *t);
inline bool isChained() const { return m_isChained == true; }
inline bool hasCaptureAction() const { return m_containsCaptureAction == true; }
inline void setChained(bool b) { m_isChained = b; }
inline bool hasDisruptiveAction() const { return m_disruptiveAction != NULL; }
inline bool hasBlockAction() const { return m_containsStaticBlockAction == true; }
inline bool hasMultimatch() const { return m_containsMultiMatchAction == true; }
inline bool hasLogData() const { return m_logData != NULL; }
std::string logData(Transaction *t);
inline bool hasMsg() const { return m_msg != NULL; }
std::string msg(Transaction *t);
inline bool hasSeverity() const { return m_severity != NULL; }
int severity() const;
std::string m_rev;
std::string m_ver;
int m_accuracy;
int m_maturity;
int64_t m_ruleId;
std::shared_ptr<RuleWithActions> m_chainedRuleChild;
RuleWithActions *m_chainedRuleParent;
private:
inline void executeTransformation(
const actions::transformations::Transformation &a,
std::string &value,
const Transaction *trans,
TransformationResults *ret,
std::string *path,
int *nth) const;
/* actions */
actions::Action *m_disruptiveAction;
actions::LogData *m_logData;
actions::Msg *m_msg;
actions::Severity *m_severity;
MatchActions m_actionsRuntimePos;
SetVars m_actionsSetVar;
Tags m_actionsTag;
/* actions > transformations */
Transformations m_transformations;
bool m_containsCaptureAction:1;
bool m_containsMultiMatchAction:1;
bool m_containsStaticBlockAction:1;
bool m_isChained:1;
};
} // namespace modsecurity
#endif
#endif // HEADERS_MODSECURITY_RULE_WITH_ACTIONS_H_