mirror of
https://github.com/owasp-modsecurity/ModSecurity.git
synced 2025-08-15 23:55:03 +03:00
- most of posix related functions and constants in unistd.h can be found in io.h in Visual C++ - introduced src/compat/msvc.h to adjust for compiler differences (and avoid updating code with #ifdef blocks for Windows support) - removed some included headers that are not needed (both on Unix and Windows builds)
94 lines
2.1 KiB
C++
94 lines
2.1 KiB
C++
/*
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* ModSecurity, http://www.modsecurity.org/
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* Copyright (c) 2015 - 2021 Trustwave Holdings, Inc. (http://www.trustwave.com/)
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*
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* You may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* If any of the files related to licensing are missing or if you have any
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* other questions related to licensing please contact Trustwave Holdings, Inc.
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* directly using the email address security@modsecurity.org.
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*
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*/
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#include "modsecurity/debug_log.h"
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#include "src/debug_log/debug_log_writer.h"
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#include "src/debug_log_writer_agent.h"
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namespace modsecurity {
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namespace debug_log {
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DebugLog::~DebugLog() {
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DebugLogWriter::getInstance().close(m_fileName);
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}
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void DebugLog::setDebugLogFile(const std::string& fileName,
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std::string *error) {
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if (isLogFileSet()) {
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DebugLogWriter::getInstance().close(m_fileName);
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}
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m_fileName = fileName;
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DebugLogWriter::getInstance().open(m_fileName, error);
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}
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void DebugLog::setDebugLogLevel(int level) {
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m_debugLevel = level;
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}
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bool DebugLog::isLogFileSet() {
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return m_fileName.empty() == false;
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}
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bool DebugLog::isLogLevelSet() {
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return m_debugLevel != -1;
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}
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const std::string& DebugLog::getDebugLogFile() {
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return m_fileName;
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}
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int DebugLog::getDebugLogLevel() {
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if (m_debugLevel < 0) {
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return 0;
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}
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return m_debugLevel;
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}
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void DebugLog::write(int level, const std::string &id,
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const std::string &uri, const std::string &msg) {
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if (level <= m_debugLevel) {
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std::string msgf = "[" + std::to_string(level) + "] " + msg;
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msgf = "[" + id + "] [" + uri + "] " + msgf;
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DebugLogWriter &d = DebugLogWriter::getInstance();
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d.write_log(m_fileName, msgf);
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}
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}
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void DebugLog::write(int level, const std::string &msg) {
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if (level <= m_debugLevel) {
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std::string msgf = "[" + std::to_string(level) + "] " + msg;
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DebugLogWriter &d = DebugLogWriter::getInstance();
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d.write_log(m_fileName, msgf);
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}
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}
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} // namespace debug_log
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} // namespace modsecurity
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