ModSecurity/src/rule_script.h
2018-02-20 13:40:01 -03:00

67 lines
1.7 KiB
C++

/*
* ModSecurity, http://www.modsecurity.org/
* Copyright (c) 2015 Trustwave Holdings, Inc. (http://www.trustwave.com/)
*
* You may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* If any of the files related to licensing are missing or if you have any
* other questions related to licensing please contact Trustwave Holdings, Inc.
* directly using the email address security@modsecurity.org.
*
*/
#include <string>
#include <memory>
#include <vector>
#include "modsecurity/rule.h"
#include "src/engine/lua.h"
#include "src/operators/operator.h"
#include "modsecurity/actions/action.h"
#include "modsecurity/modsecurity.h"
#include "src/actions/transformations/none.h"
#include "src/actions/tag.h"
#include "src/utils/string.h"
#include "modsecurity/rules.h"
#include "modsecurity/rule_message.h"
#include "src/actions/msg.h"
#include "src/actions/log_data.h"
#include "src/actions/severity.h"
#include "src/variables/variable.h"
#ifndef SRC_RULE_SCRIPT_H_
#define SRC_RULE_SCRIPT_H_
namespace modsecurity {
using actions::Action;
/** @ingroup ModSecurity_CPP_API */
class RuleScript : public Rule {
public:
RuleScript(std::string name,
std::vector<Action *> *actions,
std::string fileName,
int lineNumber)
: Rule(NULL, NULL, actions, fileName, lineNumber),
m_name(name) { }
bool init(std::string *err);
bool evaluate(Transaction *trans,
std::shared_ptr<RuleMessage> ruleMessage) override;
std::string m_name;
engine::Lua m_lua;
};
} // namespace modsecurity
#endif // SRC_RULE_SCRIPT_H_