eduar-hte 4df297b596 Avoid passing RuleMessage by std::shared_ptr and use a reference instead.
- Avoids copying std::shared_ptr when lifetime of the RuleMessage
  is controlled by the caller.
  - The RuleMessage instance is created in RuleWithActions::evaluate and
    then used to call the overloaded version of this method that is
    specialized by subclasses.
  - Once the call to the overloaded method returns, the std::shared_ptr
    is destroyed as it's not stored by any of the callers, so it can
    be replaced with a stack variable and avoid paying the cost of
    copying the std::shared_ptr (and its control block that is
    guaranteed to be thread-safe and thus is not a straightforward
    pointer copy)
- Introduced RuleMessage::reset because this is required by
  RuleWithActions::performLogging when it's not the 'last log', the rule
  has multimatch and it's to be logged.
  - The current version is creating allocating another instance of
    RuleMessage on the heap to copy the Rule & Transaction related state
    while all the other members in the RuleMessage are set to their
    default values.
  - The new version leverages the existent, unused and incomplete
    function 'clean' (renamed as 'reset') to do this on the current
    instance.
    - Notice that the current code preserves the value of m_saveMessage,
      so 'reset' provides an argument for the caller to control whether
      this member should be reinitialized.
2024-10-07 11:45:00 -03:00

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/*
* ModSecurity, http://www.modsecurity.org/
* Copyright (c) 2015 - 2021 Trustwave Holdings, Inc. (http://www.trustwave.com/)
*
* You may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* If any of the files related to licensing are missing or if you have any
* other questions related to licensing please contact Trustwave Holdings, Inc.
* directly using the email address security@modsecurity.org.
*
*/
#include <string>
#include <memory>
#include "modsecurity/actions/action.h"
#include "modsecurity/rule_message.h"
#ifndef SRC_ACTIONS_DISRUPTIVE_BLOCK_H_
#define SRC_ACTIONS_DISRUPTIVE_BLOCK_H_
#ifdef __cplusplus
class Transaction;
namespace modsecurity {
class Transaction;
namespace actions {
class Block : public Action {
public:
explicit Block(const std::string &action) : Action(action) { }
bool evaluate(RuleWithActions *rule, Transaction *transaction, RuleMessage &ruleMessage) override;
};
} // namespace actions
} // namespace modsecurity
#endif
#endif // SRC_ACTIONS_DISRUPTIVE_BLOCK_H_