eduar-hte 4df297b596 Avoid passing RuleMessage by std::shared_ptr and use a reference instead.
- Avoids copying std::shared_ptr when lifetime of the RuleMessage
  is controlled by the caller.
  - The RuleMessage instance is created in RuleWithActions::evaluate and
    then used to call the overloaded version of this method that is
    specialized by subclasses.
  - Once the call to the overloaded method returns, the std::shared_ptr
    is destroyed as it's not stored by any of the callers, so it can
    be replaced with a stack variable and avoid paying the cost of
    copying the std::shared_ptr (and its control block that is
    guaranteed to be thread-safe and thus is not a straightforward
    pointer copy)
- Introduced RuleMessage::reset because this is required by
  RuleWithActions::performLogging when it's not the 'last log', the rule
  has multimatch and it's to be logged.
  - The current version is creating allocating another instance of
    RuleMessage on the heap to copy the Rule & Transaction related state
    while all the other members in the RuleMessage are set to their
    default values.
  - The new version leverages the existent, unused and incomplete
    function 'clean' (renamed as 'reset') to do this on the current
    instance.
    - Notice that the current code preserves the value of m_saveMessage,
      so 'reset' provides an argument for the caller to control whether
      this member should be reinitialized.
2024-10-07 11:45:00 -03:00

283 lines
8.1 KiB
C++

/*
* ModSecurity, http://www.modsecurity.org/
* Copyright (c) 2015 - 2021 Trustwave Holdings, Inc. (http://www.trustwave.com/)
*
* You may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* If any of the files related to licensing are missing or if you have any
* other questions related to licensing please contact Trustwave Holdings, Inc.
* directly using the email address security@modsecurity.org.
*
*/
#ifndef WIN32
#include <unistd.h>
#else
#include <io.h>
#endif
#include <stdio.h>
#include <string.h>
#include <modsecurity/modsecurity.h>
#include <modsecurity/rules_set.h>
#include <modsecurity/rule_message.h>
#include <string>
#include <memory>
char request_uri[] = "/test.pl?param1=test&para2=test2";
char request_body_first[] = "" \
"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n\r" \
"<soap:Envelope xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\" " \
"xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" ";
char request_body_second[] = "" \
"xmlns:soap=\"http://schemas.xmlsoap.org/soap/envelope/\">\n\r" \
" <soap:Body>\n\r" \
" <EnlightenResponse xmlns=\"http://clearforest.com/\">\n\r" \
" <EnlightenResult>string</EnlightenResult>\n\r";
char request_body_third[] = "" \
" </EnlightenResponse>\n\r" \
" </soap:Body>\n\r" \
"</soap:Envelope>\n\r";
char response_body_first[] = "" \
"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n\r" \
"<soap:Envelope xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\" " \
"xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" ";
char response_body_second[] = "" \
"xmlns:soap=\"http://schemas.xmlsoap.org/soap/envelope/\">\n\r" \
" <soap:Body>\n\r" \
" <EnlightenResponse xmlns=\"http://clearforest.com/\">\n\r" \
" <EnlightenResult>string</EnlightenResult>\n\r";
char response_body_third[] = "" \
" </EnlightenResponse>\n\r" \
" </soap:Body>\n\r" \
"</soap:Envelope>\n\r";
char ip[] = "200.249.12.31";
static void logCb(void *data, const void *ruleMessagev) {
if (ruleMessagev == NULL) {
std::cout << "I've got a call but the message was null ;(";
std::cout << std::endl;
return;
}
const modsecurity::RuleMessage *ruleMessage = \
reinterpret_cast<const modsecurity::RuleMessage *>(ruleMessagev);
std::cout << "Rule Id: " << std::to_string(ruleMessage->m_rule.m_ruleId);
std::cout << " phase: " << std::to_string(ruleMessage->getPhase());
std::cout << std::endl;
if (ruleMessage->m_isDisruptive) {
std::cout << " * Disruptive action: ";
std::cout << modsecurity::RuleMessage::log(*ruleMessage);
std::cout << std::endl;
std::cout << " ** %d is meant to be informed by the webserver.";
std::cout << std::endl;
} else {
std::cout << " * Match, but no disruptive action: ";
std::cout << modsecurity::RuleMessage::log(*ruleMessage);
std::cout << std::endl;
}
}
int process_intervention(modsecurity::Transaction *transaction) {
modsecurity::ModSecurityIntervention intervention;
intervention.status = 200;
intervention.url = NULL;
intervention.log = NULL;
intervention.disruptive = 0;
if (msc_intervention(transaction, &intervention) == 0) {
return 0;
}
if (intervention.log == NULL) {
intervention.log = strdup("(no log message was specified)");
}
std::cout << "Log: " << intervention.log << std::endl;
free(intervention.log);
intervention.log = NULL;
if (intervention.url != NULL) {
std::cout << "Intervention, redirect to: " << intervention.url;
std::cout << " with status code: " << intervention.status << std::endl;
free(intervention.url);
intervention.url = NULL;
return intervention.status;
}
if (intervention.status != 200) {
std::cout << "Intervention, returning code: " << intervention.status;
std::cout << std::endl;
return intervention.status;
}
return 0;
}
int main(int argc, char **argv) {
modsecurity::ModSecurity *modsec;
modsecurity::RulesSet *rules;
if (argc < 2) {
std::cout << "Use " << *argv << " test-case-file.conf";
std::cout << std::endl << std::endl;
return -1;
}
char *rule = *(++argv);
std::string rules_arg(rule);
/**
* ModSecurity initial setup
*
*/
modsec = new modsecurity::ModSecurity();
modsec->setConnectorInformation("ModSecurity-test v0.0.1-alpha" \
" (ModSecurity test)");
modsec->setServerLogCb(logCb, modsecurity::RuleMessageLogProperty
| modsecurity::IncludeFullHighlightLogProperty);
/**
* loading the rules....
*
*/
rules = new modsecurity::RulesSet();
if (rules->loadFromUri(rules_arg.c_str()) < 0) {
std::cout << "Problems loading the rules..." << std::endl;
std::cout << rules->m_parserError.str() << std::endl;
return -1;
}
/**
* We are going to have a transaction
*
*/
modsecurity::Transaction *modsecTransaction = \
new modsecurity::Transaction(modsec, rules, NULL);
process_intervention(modsecTransaction);
/**
* Initial connection setup
*
*/
modsecTransaction->processConnection(ip, 12345, "127.0.0.1", 80);
process_intervention(modsecTransaction);
/**
* Finally we've got the URI
*
*/
modsecTransaction->processURI(request_uri, "GET", "1.1");
process_intervention(modsecTransaction);
/**
* Lets add our request headers.
*
*/
modsecTransaction->addRequestHeader("Host",
"net.tutsplus.com");
process_intervention(modsecTransaction);
/**
* No other reuqest header to add, let process it.
*
*/
modsecTransaction->processRequestHeaders();
process_intervention(modsecTransaction);
/**
* There is a request body to be informed...
*
*/
modsecTransaction->appendRequestBody(
(const unsigned char*)request_body_first,
strlen((const char*)request_body_first));
process_intervention(modsecTransaction);
modsecTransaction->appendRequestBody(
(const unsigned char*)request_body_second,
strlen((const char*)request_body_second));
process_intervention(modsecTransaction);
modsecTransaction->appendRequestBody(
(const unsigned char*)request_body_third,
strlen((const char*)request_body_third));
process_intervention(modsecTransaction);
/**
* Request body is there ;) lets process it.
*
*/
modsecTransaction->processRequestBody();
process_intervention(modsecTransaction);
/**
* The webserver is giving back the response headers.
*/
modsecTransaction->addResponseHeader("HTTP/1.1",
"200 OK");
process_intervention(modsecTransaction);
/**
* The response headers are filled in, lets process.
*
*/
modsecTransaction->processResponseHeaders(200, "HTTP 1.2");
process_intervention(modsecTransaction);
/**
* It is time to let modsec aware of the response body
*
*/
modsecTransaction->appendResponseBody(
(const unsigned char*)response_body_first,
strlen((const char*)response_body_first));
process_intervention(modsecTransaction);
modsecTransaction->appendResponseBody(
(const unsigned char*)response_body_second,
strlen((const char*)response_body_second));
process_intervention(modsecTransaction);
modsecTransaction->appendResponseBody(
(const unsigned char*)response_body_third,
strlen((const char*)response_body_third));
process_intervention(modsecTransaction);
/**
* Finally, lets have the response body processed.
*
*/
modsecTransaction->processResponseBody();
process_intervention(modsecTransaction);
/**
* Keeping track of everything: saving the logs.
*
*/
modsecTransaction->processLogging();
process_intervention(modsecTransaction);
/**
* cleanup.
*/
delete modsecTransaction;
delete rules;
delete modsec;
}