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- Avoids copying std::shared_ptr when lifetime of the RuleMessage
is controlled by the caller.
- The RuleMessage instance is created in RuleWithActions::evaluate and
then used to call the overloaded version of this method that is
specialized by subclasses.
- Once the call to the overloaded method returns, the std::shared_ptr
is destroyed as it's not stored by any of the callers, so it can
be replaced with a stack variable and avoid paying the cost of
copying the std::shared_ptr (and its control block that is
guaranteed to be thread-safe and thus is not a straightforward
pointer copy)
- Introduced RuleMessage::reset because this is required by
RuleWithActions::performLogging when it's not the 'last log', the rule
has multimatch and it's to be logged.
- The current version is creating allocating another instance of
RuleMessage on the heap to copy the Rule & Transaction related state
while all the other members in the RuleMessage are set to their
default values.
- The new version leverages the existent, unused and incomplete
function 'clean' (renamed as 'reset') to do this on the current
instance.
- Notice that the current code preserves the value of m_saveMessage,
so 'reset' provides an argument for the caller to control whether
this member should be reinitialized.
48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
/*
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* ModSecurity, http://www.modsecurity.org/
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* Copyright (c) 2015 - 2021 Trustwave Holdings, Inc. (http://www.trustwave.com/)
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*
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* You may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* If any of the files related to licensing are missing or if you have any
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* other questions related to licensing please contact Trustwave Holdings, Inc.
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* directly using the email address security@modsecurity.org.
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*
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*/
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#ifndef HEADERS_MODSECURITY_RULE_UNCONDITIONAL_H_
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#define HEADERS_MODSECURITY_RULE_UNCONDITIONAL_H_
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#include "modsecurity/modsecurity.h"
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#include "modsecurity/variable_value.h"
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#include "modsecurity/rule.h"
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#include "modsecurity/rules_set.h"
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#include "modsecurity/rule_with_actions.h"
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#include "modsecurity/actions/action.h"
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#ifdef __cplusplus
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#include <vector>
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#include <string>
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#include <memory>
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namespace modsecurity {
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class RuleUnconditional : public RuleWithActions {
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public:
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using RuleWithActions::RuleWithActions;
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virtual bool evaluate(Transaction *transaction, RuleMessage &ruleMessage) override;
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};
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} // namespace modsecurity
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#endif
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#endif // HEADERS_MODSECURITY_RULE_UNCONDITIONAL_H_
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