mirror of
https://github.com/owasp-modsecurity/ModSecurity.git
synced 2025-08-15 23:55:03 +03:00
- The previous approach would create a std::unique_ptr and store it in a std::list in VariableValue (Origins) - The new approach now stores Origins in a std::vector and constructs VariableOrigin elements in-place on insertion. - Instead of having two heap-allocations for every added VariableOrigin instance, this performs only one. - If multiple origins are added, std::vector's growth strategy may even prevent a heap-allocation. There's a cost on growing the size of the vector, because a copy of current elements will be necessary. - Introduced reserveOrigin method to notify that multiple insertions will be made, so that we can use std::vector's reserve and do a single allocation (and copy of previous elements), and then just initialize the new elements in-place.
82 lines
2.0 KiB
C++
82 lines
2.0 KiB
C++
/*
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* ModSecurity, http://www.modsecurity.org/
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* Copyright (c) 2015 - 2023 Trustwave Holdings, Inc. (http://www.trustwave.com/)
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*
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* You may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* If any of the files related to licensing are missing or if you have any
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* other questions related to licensing please contact Trustwave Holdings, Inc.
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* directly using the email address security@modsecurity.org.
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*
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*/
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#include "src/variables/remote_user.h"
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#include <time.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <iostream>
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#include <string>
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#include <vector>
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#include <list>
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#include <utility>
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#include <memory>
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#include "modsecurity/transaction.h"
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#include "src/utils/base64.h"
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namespace modsecurity {
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namespace variables {
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void RemoteUser::evaluate(Transaction *transaction,
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RuleWithActions *rule,
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std::vector<const VariableValue *> *l) {
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std::vector<const VariableValue *> l2;
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transaction->m_variableRequestHeaders.resolve("authorization", &l2);
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if (!l2.empty()) {
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const auto *v = l2[0];
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const auto &header = v->getValue();
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std::string base64;
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if (header.compare(0, 6, "Basic ") == 0) {
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base64 = std::string(header, 6, header.length());
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}
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base64 = Utils::Base64::decode(base64);
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const auto pos = base64.find(":");
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if (pos != std::string::npos) {
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transaction->m_variableRemoteUser.assign(std::string(base64, 0, pos));
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auto var = std::make_unique<VariableValue>(&v->getKeyWithCollection(),
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&transaction->m_variableRemoteUser);
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var->reserveOrigin(v->getOrigin().size());
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for (const auto &i : v->getOrigin()) {
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var->addOrigin(i);
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}
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l->push_back(var.release());
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}
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for (auto &a : l2) {
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delete a;
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}
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}
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}
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} // namespace variables
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} // namespace modsecurity
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