mirror of
https://github.com/owasp-modsecurity/ModSecurity.git
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Both has the same methods and characteristics except for the fact that one is global and the other not. That can be handled by the backend.
259 lines
6.2 KiB
C++
259 lines
6.2 KiB
C++
/*
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* ModSecurity, http://www.modsecurity.org/
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* Copyright (c) 2015 Trustwave Holdings, Inc. (http://www.trustwave.com/)
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*
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* You may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* If any of the files related to licensing are missing or if you have any
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* other questions related to licensing please contact Trustwave Holdings, Inc.
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* directly using the email address security@modsecurity.org.
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*
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*/
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/** @file modsecurity.h Main ModSecurity header file */
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/** @mainpage ModSecurity - open source, cross platform web application firewall
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*
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* Example Usage:
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* @code
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*
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* using ModSecurity::ModSecurity;
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* using ModSecurity::Rules;
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* using ModSecurity::Transaction;
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*
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* ModSecurity *modsec;
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* ModSecurity::Rules *rules;
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*
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* modsec = new ModSecurity();
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* rules = new Rules();
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* rules->loadFromUri(rules_file);
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*
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* Transaction *modsecTransaction = new Transaction(modsec, rules);
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* modsecTransaction->processConnection("127.0.0.1");
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*
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* if (modsecTransaction->intervention()) {
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* std::cout << "There is an intervention" << std::endl;
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* }
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*
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* ...
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*
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* @endcode
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*
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*/
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/**
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* @defgroup ModSecurity_C_API ModSecurity C API
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*
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* This is the ModSecurity C API description
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*
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* At this page you can get information on how the extend your C
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* application, by embedding ModSecurity.
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*
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*/
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/**
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* @defgroup ModSecurity_CPP_API ModSecurity CPP API
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*
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* This is the ModSecurity CPP API description.
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*
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* At this page you can get information on how the extend your CPP
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* application, by embedding ModSecurity.
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*
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*/
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/**
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* @defgroup ModSecurity_Operator ModSecurity Operators
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*
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* SecLanguage operator
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*/
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#ifdef __cplusplus
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#include <ctime>
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#include <iostream>
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#include <string>
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#endif
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#ifndef HEADERS_MODSECURITY_MODSECURITY_H_
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#define HEADERS_MODSECURITY_MODSECURITY_H_
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#ifndef __cplusplus
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typedef struct ModSecurity_t modsecurity;
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#endif
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#include "modsecurity/intervention.h"
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#include "modsecurity/transaction.h"
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#include "modsecurity/debug_log.h"
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#include "modsecurity/rules.h"
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/**
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* TAG_NUM:
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*
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* Alpha - 001
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* Beta - 002
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* Dev - 010
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* Rc1 - 051
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* Rc2 - 052
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* ... - ...
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* Release- 100
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*
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*/
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#define MODSECURITY_MAJOR "3"
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#define MODSECURITY_MINOR "0"
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#define MODSECURITY_PATCHLEVEL "0"
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#define MODSECURITY_TAG "-alpha"
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#define MODSECURITY_TAG_NUM "001"
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#define MODSECURITY_VERSION MODSECURITY_MAJOR "." \
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MODSECURITY_MINOR "." MODSECURITY_PATCHLEVEL \
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MODSECURITY_TAG
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#define MODSECURITY_VERSION_NUM MODSECURITY_MAJOR \
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MODSECURITY_MINOR MODSECURITY_PATCHLEVEL MODSECURITY_TAG_NUM
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typedef void (*LogCb) (void *, const char *);
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#ifdef __cplusplus
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namespace modsecurity {
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/* few forwarded declarations */
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namespace actions {
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class Action;
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}
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namespace operators {
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class Operators;
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}
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class Rule;
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/** @ingroup ModSecurity_CPP_API */
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class ModSecurity {
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public:
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ModSecurity();
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~ModSecurity();
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static const std::string whoAmI();
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void setConnectorInformation(std::string connector);
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void setServerLogCb(LogCb cb);
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void serverLog(void *data, const std::string& msg);
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const std::string& getConnectorInformation();
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/**
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*
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* The Phases enumerator consists in mapping the different stages of a
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* given request. ModSecurity is expected to inspect data based on those
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* "phases". If your module/application use this in a different order, it
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* will lead ModSecurity to act in an unexpected behavior.
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*
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* It is mandatory to call all the phases, even if you don't have this
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* phases segmented in your end.
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*
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*/
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enum Phases {
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/**
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*
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* The connection is the very first information that ModSecurity can
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* inspect. It is expected to happens before the virtual host name be
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* resolved. This phase is expected to happen immediately after a
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* connection is established.
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*
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*/
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ConnectionPhase,
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/**
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*
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* The "URI" phase happens just after the web server (or any other
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* application that you may use with ModSecurity) have the acknowledgement
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* of the full request URI.
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*
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*/
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UriPhase,
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/**
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*
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* The "RequestHeaders" phase happens when the server has all the
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* information about the headers. Notice however, that it is expected to
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* happen prior to the reception of the request body (if any).
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*
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*/
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RequestHeadersPhase,
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/**
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*
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* At the "RequestHeaders" phase, ModSecurity is expected to inspect the
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* content of a request body, that does not happens when the server has all
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* the content but prior to that, when the body transmission started.
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* ModSecurity can ask the webserver to block (or make any other disruptive
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* action) while the client is still transmitting the data.
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*
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*/
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RequestBodyPhase,
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/**
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*
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* The "ResponseHeaders" happens just before all the response headers are
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* ready to be delivery to the client.
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*
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*/
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ResponseHeadersPhase,
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/**
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*
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* Same as "RequestBody" the "ResponseBody" phase perform a stream
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* inspection which may result in a disruptive action.
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*
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*/
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ResponseBodyPhase,
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/**
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*
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* The last phase is the logging phase. At this phase ModSecurity will
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* generate the internal logs, there is no need to hold the request at
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* this point as this phase does not produce any kind of action.
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*
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*/
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LoggingPhase,
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/**
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* Just a marking for the expected number of phases.
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*
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*/
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NUMBER_OF_PHASES,
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};
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collection::Collection *m_global_collection;
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collection::Collection *m_ip_collection;
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private:
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std::string m_connector;
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LogCb m_logCb;
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};
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** @ingroup ModSecurity_C_API */
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ModSecurity *msc_init();
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/** @ingroup ModSecurity_C_API */
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const char *msc_who_am_i(ModSecurity *msc);
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/** @ingroup ModSecurity_C_API */
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void msc_set_connector_info(ModSecurity *msc, const char *connector);
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/** @ingroup ModSecurity_C_API */
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void msc_set_log_cb(ModSecurity *msc, LogCb cb);
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/** @ingroup ModSecurity_C_API */
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void msc_cleanup(ModSecurity *msc);
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#ifdef __cplusplus
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}
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} // namespace modsecurity
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#endif
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#endif // HEADERS_MODSECURITY_MODSECURITY_H_
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