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Both has the same methods and characteristics except for the fact that one is global and the other not. That can be handled by the backend.
48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
/*
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* ModSecurity, http://www.modsecurity.org/
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* Copyright (c) 2015 Trustwave Holdings, Inc. (http://www.trustwave.com/)
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*
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* You may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* If any of the files related to licensing are missing or if you have any
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* other questions related to licensing please contact Trustwave Holdings, Inc.
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* directly using the email address security@modsecurity.org.
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*
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*/
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#ifdef __cplusplus
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#include <string>
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#endif
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#ifndef HEADERS_MODSECURITY_COLLECTION_VARIABLE_H_
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#define HEADERS_MODSECURITY_COLLECTION_VARIABLE_H_
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#ifndef __cplusplus
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typedef struct Variable_t Variable;
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#endif
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#ifdef __cplusplus
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namespace modsecurity {
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namespace collection {
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class Variable {
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public:
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Variable(const std::string& key, const std::string& value) :
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m_key(key),
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m_value(value) { }
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std::string m_key;
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std::string m_value;
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};
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} // namespace collection
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} // namespace modsecurity
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#endif
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#endif // HEADERS_MODSECURITY_COLLECTION_VARIABLE_H_
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