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- Avoids copying std::shared_ptr when lifetime of the RuleMessage is controlled by the caller. - The RuleMessage instance is created in RuleWithActions::evaluate and then used to call the overloaded version of this method that is specialized by subclasses. - Once the call to the overloaded method returns, the std::shared_ptr is destroyed as it's not stored by any of the callers, so it can be replaced with a stack variable and avoid paying the cost of copying the std::shared_ptr (and its control block that is guaranteed to be thread-safe and thus is not a straightforward pointer copy) - Introduced RuleMessage::reset because this is required by RuleWithActions::performLogging when it's not the 'last log', the rule has multimatch and it's to be logged. - The current version is creating allocating another instance of RuleMessage on the heap to copy the Rule & Transaction related state while all the other members in the RuleMessage are set to their default values. - The new version leverages the existent, unused and incomplete function 'clean' (renamed as 'reset') to do this on the current instance. - Notice that the current code preserves the value of m_saveMessage, so 'reset' provides an argument for the caller to control whether this member should be reinitialized.
110 lines
2.8 KiB
C++
110 lines
2.8 KiB
C++
/*
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* ModSecurity, http://www.modsecurity.org/
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* Copyright (c) 2015 - 2021 Trustwave Holdings, Inc. (http://www.trustwave.com/)
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*
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* You may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* If any of the files related to licensing are missing or if you have any
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* other questions related to licensing please contact Trustwave Holdings, Inc.
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* directly using the email address security@modsecurity.org.
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*
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*/
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#ifndef HEADERS_MODSECURITY_RULE_MESSAGE_H_
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#define HEADERS_MODSECURITY_RULE_MESSAGE_H_
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#include "modsecurity/transaction.h"
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#include "modsecurity/rule.h"
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#include "modsecurity/rule_with_operator.h"
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#ifdef __cplusplus
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#include <string>
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#include <list>
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namespace modsecurity {
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class RuleMessage {
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public:
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enum LogMessageInfo {
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ErrorLogTailLogMessageInfo = 2,
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ClientLogMessageInfo = 4
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};
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RuleMessage(const RuleWithActions &rule, const Transaction &trans) :
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m_rule(rule),
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m_transaction(trans)
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{
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reset(true);
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}
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RuleMessage(const RuleMessage &ruleMessage) = default;
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RuleMessage &operator=(const RuleMessage &ruleMessage) = delete;
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void reset(const bool resetSaveMessage)
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{
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m_data.clear();
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m_isDisruptive = false;
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m_match.clear();
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m_message.clear();
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m_noAuditLog = false;
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m_reference.clear();
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if (resetSaveMessage == true)
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m_saveMessage = true;
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m_severity = 0;
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m_tags.clear();
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}
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std::string log() const {
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return log(*this, 0);
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}
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std::string log(int props) const {
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return log(*this, props);
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}
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std::string log(int props, int responseCode) const {
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return log(*this, props, responseCode);
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}
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std::string errorLog() const {
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return log(*this,
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ClientLogMessageInfo | ErrorLogTailLogMessageInfo);
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}
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static std::string log(const RuleMessage &rm, int props, int code);
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static std::string log(const RuleMessage &rm, int props) {
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return log(rm, props, -1);
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}
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static std::string log(const RuleMessage &rm) {
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return log(rm, 0);
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}
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static std::string _details(const RuleMessage &rm);
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static std::string _errorLogTail(const RuleMessage &rm);
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int getPhase() const { return m_rule.getPhase() - 1; }
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const RuleWithActions &m_rule;
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const Transaction &m_transaction;
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std::string m_data;
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bool m_isDisruptive = false;
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std::string m_match;
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std::string m_message;
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bool m_noAuditLog = false;
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std::string m_reference;
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bool m_saveMessage = true;
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int m_severity = 0;
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std::list<std::string> m_tags;
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};
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} // namespace modsecurity
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#endif
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#endif // HEADERS_MODSECURITY_RULE_MESSAGE_H_
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