ModSecurity/headers/modsecurity/rules_exceptions.h
WGH d7e9e0aa5b Make all "rule id" variables of type RuleId
Previously, ModSecurity inconsistently used RuleId, int and double for
rule id variables in different places.
2020-12-22 22:14:42 -03:00

104 lines
3.0 KiB
C++

/*
* ModSecurity, http://www.modsecurity.org/
* Copyright (c) 2015 - 2020 Trustwave Holdings, Inc. (http://www.trustwave.com/)
*
* You may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* If any of the files related to licensing are missing or if you have any
* other questions related to licensing please contact Trustwave Holdings, Inc.
* directly using the email address security@modsecurity.org.
*
*/
#ifdef __cplusplus
#include <ctime>
#include <fstream>
#include <iomanip>
#include <iostream>
#include <list>
#include <map>
#include <sstream>
#include <string>
#include <unordered_map>
#include <utility>
#include <vector>
#include <memory>
#endif
#include "modsecurity/modsecurity.h"
#ifndef HEADERS_MODSECURITY_RULES_EXCEPTIONS_H_
#define HEADERS_MODSECURITY_RULES_EXCEPTIONS_H_
#ifdef __cplusplus
namespace modsecurity {
namespace actions {
class Action;
namespace transformations {
class Transformation;
}
}
namespace variables {
class Variable;
}
class RulesExceptions {
public:
RulesExceptions();
~RulesExceptions();
bool load(const std::string &data, std::string *error);
bool addRange(RuleId a, RuleId b);
bool addNumber(RuleId a);
bool contains(RuleId a);
bool merge(RulesExceptions *from);
bool loadRemoveRuleByMsg(const std::string &msg, std::string *error);
bool loadRemoveRuleByTag(const std::string &msg, std::string *error);
bool loadUpdateTargetByMsg(const std::string &msg,
std::unique_ptr<std::vector<std::unique_ptr<variables::Variable> > > v,
std::string *error);
bool loadUpdateTargetByTag(const std::string &tag,
std::unique_ptr<std::vector<std::unique_ptr<variables::Variable> > > v,
std::string *error);
bool loadUpdateTargetById(RuleId id,
std::unique_ptr<std::vector<std::unique_ptr<variables::Variable> > > v,
std::string *error);
bool loadUpdateActionById(RuleId id,
std::unique_ptr<std::vector<std::unique_ptr<actions::Action> > > actions,
std::string *error);
std::unordered_multimap<std::shared_ptr<std::string>,
std::shared_ptr<variables::Variable>> m_variable_update_target_by_tag;
std::unordered_multimap<std::shared_ptr<std::string>,
std::shared_ptr<variables::Variable>> m_variable_update_target_by_msg;
std::unordered_multimap<RuleId,
std::shared_ptr<variables::Variable>> m_variable_update_target_by_id;
std::unordered_multimap<RuleId,
std::shared_ptr<actions::transformations::Transformation>> m_action_transformation_update_target_by_id;
std::unordered_multimap<RuleId,
std::shared_ptr<actions::Action>> m_action_pos_update_target_by_id;
std::list<std::string> m_remove_rule_by_msg;
std::list<std::string> m_remove_rule_by_tag;
private:
std::list<std::pair<RuleId, RuleId> > m_ranges;
std::list<RuleId> m_numbers;
};
} // namespace modsecurity
#endif
#endif // HEADERS_MODSECURITY_RULES_EXCEPTIONS_H_