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Fix issue related to Lua script load
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@@ -1881,18 +1881,18 @@ namespace yy {
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case 75:
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#line 1117 "seclang-parser.yy" // lalr1.cc:859
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{
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std::string err;
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std::vector<actions::Action *> *a = new std::vector<actions::Action *>();
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for (auto &i : *yystack_[0].value.as< std::unique_ptr<std::vector<std::unique_ptr<actions::Action> > > > ().get()) {
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a->push_back(i.release());
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}
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RuleScript *r = new RuleScript(
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/* path to script */ yystack_[1].value.as< std::string > (),
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/* actions */ a,
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/* file name */ driver.ref.back(),
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/* line number */ yystack_[2].location.end.line
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);
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std::string err;
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if (r->init(&err) == false) {
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driver.error(yystack_[2].location, "Failed to load script: " + err);
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delete r;
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@@ -1115,18 +1115,18 @@ expression:
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}
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| DIRECTIVE_SECRULESCRIPT actions
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{
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std::string err;
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std::vector<actions::Action *> *a = new std::vector<actions::Action *>();
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for (auto &i : *$2.get()) {
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a->push_back(i.release());
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}
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RuleScript *r = new RuleScript(
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/* path to script */ $1,
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/* actions */ a,
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/* file name */ driver.ref.back(),
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/* line number */ @0.end.line
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);
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std::string err;
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if (r->init(&err) == false) {
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driver.error(@0, "Failed to load script: " + err);
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delete r;
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