Adds support to SecRuleScript directive

This commit is contained in:
Felipe Zimmerle
2017-11-05 18:42:46 -03:00
parent cb3363c7d5
commit e52bd7d635
6 changed files with 122 additions and 2 deletions

46
src/rule_script.cc Normal file
View File

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/*
* ModSecurity, http://www.modsecurity.org/
* Copyright (c) 2015 Trustwave Holdings, Inc. (http://www.trustwave.com/)
*
* You may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* If any of the files related to licensing are missing or if you have any
* other questions related to licensing please contact Trustwave Holdings, Inc.
* directly using the email address security@modsecurity.org.
*
*/
#include "src/rule_script.h"
namespace modsecurity {
bool RuleScript::init(std::string *err) {
return m_lua.load(m_name, err);
}
bool RuleScript::evaluate(Transaction *trans,
std::shared_ptr<RuleMessage> ruleMessage) {
trans->debug(4, " Executing script: " + m_name + ".");
bool containsDisruptive = false;
if (ruleMessage == NULL) {
ruleMessage = std::shared_ptr<RuleMessage>(
new RuleMessage(this, trans));
}
executeActionsIndependentOfChainedRuleResult(trans,
&containsDisruptive, ruleMessage);
bool ret = m_lua.run(trans);
if (ret) {
executeActionsAfterFullMatch(trans, containsDisruptive, ruleMessage);
}
return ret;
}
} // namespace modsecurity