Refactoring: rename evaluate to execute on actions

This commit is contained in:
Felipe Zimmerle
2019-02-25 21:47:51 -03:00
parent 47ec32fba8
commit affdc49a9e
170 changed files with 234 additions and 239 deletions

View File

@@ -32,7 +32,7 @@ class ParityZero7bit : public Transformation {
public:
explicit ParityZero7bit(const std::string &action) : Transformation(action) { }
std::string evaluate(const std::string &exp, Transaction *transaction) override;
std::string execute(const std::string &exp, Transaction *transaction) override;
static bool inplace(unsigned char *input, uint64_t input_len);
};