Refactoring: rename evaluate to execute on actions

This commit is contained in:
Felipe Zimmerle
2019-02-25 21:47:51 -03:00
parent 47ec32fba8
commit affdc49a9e
170 changed files with 234 additions and 239 deletions

View File

@@ -40,7 +40,7 @@ class Msg : public Action {
: Action("msg", RunTimeOnlyIfMatchKind),
m_string(std::move(z)) { }
bool evaluate(RuleWithActions *rule, Transaction *transaction,
bool execute(RuleWithActions *rule, Transaction *transaction,
RuleMessage &rm) override;
std::string data(Transaction *Transaction);