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Refactoring: Splits Rule into Rule and RuleWithActions
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@@ -39,7 +39,7 @@ class SetUID : public Action {
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: Action("setuid", RunTimeOnlyIfMatchKind),
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m_string(std::move(z)) { }
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bool evaluate(Rule *rule, Transaction *transaction) override;
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bool evaluate(RuleWithActions *rule, Transaction *transaction) override;
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bool init(std::string *error) override;
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private:
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