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Refactoring: Splits Rule into Rule and RuleWithActions
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@@ -40,7 +40,7 @@ class Msg : public Action {
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: Action("msg", RunTimeOnlyIfMatchKind),
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m_string(std::move(z)) { }
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bool evaluate(Rule *rule, Transaction *transaction,
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bool evaluate(RuleWithActions *rule, Transaction *transaction,
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std::shared_ptr<RuleMessage> rm) override;
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std::string data(Transaction *Transaction);
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