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Refactoring: rename evaluate to execute on actions
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@@ -37,7 +37,7 @@ class RuleId : public Action {
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m_ruleId(0) { }
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bool init(std::string *error) override;
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bool evaluate(RuleWithActions *rule, Transaction *transaction) override;
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bool execute(RuleWithActions *rule, Transaction *transaction) override;
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private:
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double m_ruleId;
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