Refactoring: rename evaluate to execute on actions

This commit is contained in:
Felipe Zimmerle
2019-02-25 21:47:51 -03:00
parent 9c0d5d104d
commit 81b98f3e0c
170 changed files with 233 additions and 238 deletions

View File

@@ -37,7 +37,7 @@ class RuleId : public Action {
m_ruleId(0) { }
bool init(std::string *error) override;
bool evaluate(RuleWithActions *rule, Transaction *transaction) override;
bool execute(RuleWithActions *rule, Transaction *transaction) override;
private:
double m_ruleId;