Refactoring: rename evaluate to execute on actions

This commit is contained in:
Felipe Zimmerle
2019-02-25 21:47:51 -03:00
parent 9c0d5d104d
commit 81b98f3e0c
170 changed files with 233 additions and 238 deletions

View File

@@ -31,7 +31,7 @@ class Capture : public Action {
explicit Capture(const std::string &action)
: Action(action, RunTimeOnlyIfMatchKind) { }
bool evaluate(RuleWithActions *rule, Transaction *transaction) override;
bool execute(RuleWithActions *rule, Transaction *transaction) override;
};