Refactoring: rename evaluate to execute on actions

This commit is contained in:
Felipe Zimmerle
2019-02-25 21:47:51 -03:00
parent 9c0d5d104d
commit 81b98f3e0c
170 changed files with 233 additions and 238 deletions

View File

@@ -66,12 +66,12 @@ class Action {
virtual ~Action() { }
virtual std::string evaluate(const std::string &exp,
virtual std::string execute(const std::string &exp,
Transaction *transaction);
virtual bool evaluate(RuleWithActions *rule, Transaction *transaction);
virtual bool evaluate(RuleWithActions *rule, Transaction *transaction,
virtual bool execute(RuleWithActions *rule, Transaction *transaction);
virtual bool execute(RuleWithActions *rule, Transaction *transaction,
RuleMessage &ruleMessage) {
return evaluate(rule, transaction);
return execute(rule, transaction);
}
virtual bool init(std::string *error) { return true; }
virtual bool isDisruptive() { return false; }