Renames rules to m_rules in RulesProperties

This commit is contained in:
Felipe Zimmerle
2017-01-05 14:40:29 -03:00
committed by Felipe Zimmerle
parent 5086fef492
commit 7927ddda91
4 changed files with 11 additions and 11 deletions

View File

@@ -85,7 +85,7 @@ Rules::~Rules() {
/** Cleanup the rules */
for (int i = 0; i < modsecurity::Phases::NUMBER_OF_PHASES; i++) {
std::vector<Rule *> rules = this->rules[i];
std::vector<Rule *> rules = m_rules[i];
while (rules.empty() == false) {
Rule *rule = rules.back();
rule->refCountDecreaseAndCheck();
@@ -181,7 +181,7 @@ int Rules::evaluate(int phase, Transaction *transaction) {
return 0;
}
std::vector<Rule *> rules = this->rules[phase];
std::vector<Rule *> rules = m_rules[phase];
debug(9, "This phase consists of " + std::to_string(rules.size()) + \
" rule(s).");
@@ -273,7 +273,7 @@ void Rules::debug(int level, std::string message) {
void Rules::dump() {
std::cout << "Rules: " << std::endl;
for (int i = 0; i <= modsecurity::Phases::NUMBER_OF_PHASES; i++) {
std::vector<Rule *> rules = this->rules[i];
std::vector<Rule *> rules = m_rules[i];
std::cout << "Phase: " << std::to_string(i);
std::cout << " (" << std::to_string(rules.size());
std::cout << " rules)" << std::endl;