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Refactoring: changes ModSecurityStringVar to transaction::Variable
Having the variables and collection in place before start to implement persistent storage.
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@@ -33,7 +33,7 @@ class Env : public Variable {
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explicit Env(std::string _name)
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: Variable(_name) { }
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std::list<ModSecurityStringVar *> *
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std::list<transaction::Variable *> *
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evaluate(Assay *assay) override;
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};
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