Refactoring: Renames Rules to RulesSet

RulesSet does not only contain rules but alse properties
This commit is contained in:
Felipe Zimmerle
2018-11-13 15:29:55 -03:00
parent 0c3e8b6b59
commit 7495675d54
47 changed files with 239 additions and 225 deletions

View File

@@ -19,8 +19,8 @@
#include <iostream>
#include <string>
#include "modsecurity/rules_set.h"
#include "modsecurity/modsecurity.h"
#include "modsecurity/rules.h"
using modsecurity::Transaction;
@@ -71,14 +71,14 @@ int main(int argc, char *argv[]) {
}
std::cout << "Doing " << NUM_REQUESTS << " transactions...\n";
modsecurity::ModSecurity *modsec;
modsecurity::Rules *rules;
modsecurity::RulesSet *rules;
modsecurity::ModSecurityIntervention it;
modsecurity::intervention::reset(&it);
modsec = new modsecurity::ModSecurity();
modsec->setConnectorInformation("ModSecurity-benchmark v0.0.1-alpha" \
" (ModSecurity benchmark utility)");
rules = new modsecurity::Rules();
rules = new modsecurity::RulesSet();
if (rules->loadFromUri(rules_file) < 0) {
std::cout << "Problems loading the rules..." << std::endl;
std::cout << rules->m_parserError.str() << std::endl;