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Refactoring: rename evaluate to execute on actions
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@@ -72,7 +72,7 @@ bool Phase::init(std::string *error) {
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}
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bool Phase::evaluate(RuleWithActions *rule, Transaction *transaction) {
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bool Phase::execute(RuleWithActions *rule, Transaction *transaction) {
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rule->setPhase(m_phase);
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return true;
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}
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