mirror of
https://github.com/owasp-modsecurity/ModSecurity.git
synced 2025-09-30 19:47:47 +03:00
Adds support for jsDecode transformation
This commit is contained in:
130
src/utils.cc
130
src/utils.cc
@@ -20,6 +20,11 @@
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#include <stddef.h>
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#include <string.h>
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#include <stdint.h>
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#include <inttypes.h>
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#include <random>
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#include <memory>
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#include <functional>
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@@ -37,8 +42,13 @@
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#include "modsecurity/modsecurity.h"
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#define VALID_HEX(X) (((X >= '0') && (X <= '9')) || \
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((X >= 'a') && (X <= 'f')) || ((X >= 'A') && (X <= 'F')))
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#define ISODIGIT(X) ((X >= '0') && (X <= '7'))
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namespace ModSecurity {
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std::vector<std::string> split(std::string str, char delimiter) {
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std::vector<std::string> internal;
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std::stringstream ss(str); // Turn the string into a stream.
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@@ -209,5 +219,125 @@ double cpu_seconds(void) {
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}
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int js_decode_nonstrict_inplace(unsigned char *input, int64_t input_len) {
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unsigned char *d = (unsigned char *)input;
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int64_t i, count;
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if (input == NULL) return -1;
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i = count = 0;
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while (i < input_len) {
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if (input[i] == '\\') {
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/* Character is an escape. */
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if ((i + 5 < input_len) && (input[i + 1] == 'u')
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&& (VALID_HEX(input[i + 2])) && (VALID_HEX(input[i + 3]))
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&& (VALID_HEX(input[i + 4])) && (VALID_HEX(input[i + 5]))) {
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/* \uHHHH */
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/* Use only the lower byte. */
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*d = x2c(&input[i + 4]);
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/* Full width ASCII (ff01 - ff5e) needs 0x20 added */
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if ((*d > 0x00) && (*d < 0x5f)
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&& ((input[i + 2] == 'f') || (input[i + 2] == 'F'))
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&& ((input[i + 3] == 'f') || (input[i + 3] == 'F'))) {
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(*d) += 0x20;
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}
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d++;
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count++;
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i += 6;
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} else if ((i + 3 < input_len) && (input[i + 1] == 'x')
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&& VALID_HEX(input[i + 2]) && VALID_HEX(input[i + 3])) {
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/* \xHH */
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*d++ = x2c(&input[i + 2]);
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count++;
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i += 4;
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} else if ((i + 1 < input_len) && ISODIGIT(input[i + 1])) {
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/* \OOO (only one byte, \000 - \377) */
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char buf[4];
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int j = 0;
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while ((i + 1 + j < input_len) && (j < 3)) {
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buf[j] = input[i + 1 + j];
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j++;
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if (!ISODIGIT(input[i + 1 + j])) break;
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}
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buf[j] = '\0';
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if (j > 0) {
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/* Do not use 3 characters if we will be > 1 byte */
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if ((j == 3) && (buf[0] > '3')) {
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j = 2;
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buf[j] = '\0';
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}
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*d++ = (unsigned char)strtol(buf, NULL, 8);
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i += 1 + j;
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count++;
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}
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} else if (i + 1 < input_len) {
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/* \C */
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unsigned char c = input[i + 1];
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switch (input[i + 1]) {
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case 'a' :
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c = '\a';
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break;
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case 'b' :
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c = '\b';
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break;
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case 'f' :
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c = '\f';
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break;
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case 'n' :
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c = '\n';
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break;
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case 'r' :
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c = '\r';
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break;
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case 't' :
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c = '\t';
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break;
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case 'v' :
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c = '\v';
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break;
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/* The remaining (\?,\\,\',\") are just a removal
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* of the escape char which is default.
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*/
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}
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*d++ = c;
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i += 2;
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count++;
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} else {
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/* Not enough bytes */
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while (i < input_len) {
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*d++ = input[i++];
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count++;
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}
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}
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} else {
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*d++ = input[i++];
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count++;
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}
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}
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*d = '\0';
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return count;
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}
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static unsigned char x2c(unsigned char *what) {
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register unsigned char digit;
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digit = (what[0] >= 'A' ? ((what[0] & 0xdf) - 'A') + 10 : (what[0] - '0'));
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digit *= 16;
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digit += (what[1] >= 'A' ? ((what[1] & 0xdf) - 'A') + 10 : (what[1] - '0'));
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return digit;
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}
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} // namespace ModSecurity
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