actions: Compute the rule association during rules load

This commit is contained in:
Felipe Zimmerle
2020-05-18 15:08:17 -03:00
parent a4cd7a0091
commit 2ee9ccffa9
83 changed files with 842 additions and 415 deletions

View File

@@ -18,7 +18,7 @@
#include <utility>
#include "modsecurity/actions/action.h"
#include "src/run_time_string.h"
#include "src/actions/action_with_run_time_string.h"
#ifndef SRC_ACTIONS_SET_UID_H_
#define SRC_ACTIONS_SET_UID_H_
@@ -30,20 +30,26 @@ class Transaction;
namespace actions {
class SetUID : public Action {
class SetUID : public ActionWithRunTimeString {
public:
explicit SetUID(const std::string &_action)
: Action(_action) { }
explicit SetUID(std::unique_ptr<RunTimeString> runTimeString)
: ActionWithRunTimeString(
"setuid",
RunTimeOnlyIfMatchKind,
std::move(runTimeString)
)
{ };
explicit SetUID(std::unique_ptr<RunTimeString> z)
: Action("setuid", RunTimeOnlyIfMatchKind),
m_string(std::move(z)) { }
explicit SetUID(const SetUID &action)
: ActionWithRunTimeString(action)
{ };
bool execute(RuleWithActions *rule, Transaction *transaction) override;
bool init(std::string *error) override;
private:
std::shared_ptr<RunTimeString> m_string;
virtual ActionWithRunTimeString *clone() override {
return new SetUID(*this);
}
};