Refactoring: rename evaluate to execute on actions

This commit is contained in:
Felipe Zimmerle
2019-02-25 21:47:51 -03:00
parent a5a0f261e2
commit 14a60ef46c
168 changed files with 230 additions and 237 deletions

View File

@@ -37,7 +37,7 @@ class Phase : public Action {
m_secRulesPhase(0) { }
bool init(std::string *error) override;
bool evaluate(RuleWithActions *rule, Transaction *transaction) override;
bool execute(RuleWithActions *rule, Transaction *transaction) override;
int m_phase;
int m_secRulesPhase;