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Refactoring: rename evaluate to execute on actions
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@@ -59,7 +59,7 @@ class Allow : public Action {
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bool init(std::string *error) override;
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bool evaluate(RuleWithActions *rule, Transaction *transaction) override;
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bool execute(RuleWithActions *rule, Transaction *transaction) override;
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bool isDisruptive() override { return true; }
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AllowType m_allowType;
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